Known Issues/Changes


Things Planned, or what was found in the first Playtest I watched and need to be either tweaked, added, or adjusted before next week. 

  1.  Player went right to the main stage
  2.  Ended up jumping off the stage and ended up on ground floor
  3. Tring to open double doors in the back stage area (May Open them for the first puzzle)
  4. Player wasn't aware to use headphones for best experience 
  5. Models sticking through the floor 
  6. Had to be told to find the props and search for them
  7.  Chaser Teleportation needs to be reduced and pushed further away?
  8. Player lamp going in an out of focus and blinking is very distracting and dizzying 
  9. Check point once mouse is found, unless we move her to the main stage 
  10.  Vertical sound still difficult to determine (Mesh Volume for reduced volume moving through it?)
  11.  Safe are for the player to take a breather
  12.  Increase Whisper sound or replace with mouse singing the song the prop is related to. 
  13. Out of map/Out of Bounds Death volume trigger
  14. Left side of map holes need to be filled. 
  15.  Random shadow spawn needs to be reduced as they are not being seen at all
  16. Directional sounds need to be modified or tweaked 
  17. Menu Music 
  18. UI/UX Sounds
  19. Door opening / closing sounds
  20. Footstep sound replaced or implemented better
  21. Rain/Thunderstorm outside
  22.  Need more atmospheric Lighting (Maybe remove or replace the lantern) needs to be showing electrical issues like slight blinking every few minutes. (Tower Of Terror Style hallway, from disney world ride)
  23.  Need to add more random spawn locations 

Files

Haunted Crescendo Test Build
External
27 days ago

Get HAUNTED CRESCENDO

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